Neon Icons: Decay's Shadow

Neon Icons: Decay's Shadow

120 turns played across 59 sessions

Available in English, Ukrainian, and Spanish

Published Updated

You are a rain-soaked private investigator in Kowloon-Vertical, a mile-high city where corporate satellites are worshipped as civic saints and their orbital passes can rewrite evidence in real time. A missing data-courier and a murdered memory-priest have tangled their last twelve hours around you. Find the truth before the next satellite pass overhead edits it out of existence.

Mak Iu-tin (protagonist)Ji-Won 'Pinhole' LauHollowboyAuntie SimSanko PellThe NeedleInspector Vera HallidayHae-Rin LauReverend-Cardinal Mo Siu-LungKowloon-Vertical, Wet StackShrine of Saint Arclight-IIIBright Fortune Noodle Stall, Pier 3Mak's Office, Room 8BSalt Godown, the DrownHollowboy's Container, Ring-MarketHoi Fung MansionsCloister GardensSaint Arclight-IIIMak's Notebook and Reliquary Crystal

Nobody hides the evidence here. They revise it on schedule, with a blessing

Cyberpunk usually hands you a gun and a corporation to point it at. Kowloon-Vertical hands you a paper notebook. Five companies fly low-orbit constellations overhead, and the city has canonized them as Civic Saints, with shrines, tithes, and candle-drones lit to them in the rain. What a saint broadcasts on its pass is not data but correction — records, footage, ledgers and personal memory-relics, amended as it goes over. Nothing here needs burying. It only needs waiting out.

Twelve hours dead, forty-one hours missing

Father Hok-yin Zau, Memory-Keeper of the Shrine of Saint Arclight-III, lies behind his own altar on Level 132, his throat cut with a ceremonial solder-iron. At 03:14 a pass went over and his death became cardiac failure, natural causes.

There is no body in the morgue record. The body is still in the shrine, a converted telecoms closet that smells of incense and flux solder. Only the people who stood there between midnight and 03:14 remember it as a murder. You arrive twelve hours late.

Forty-one hours before that, Ji-Won "Pinhole" Lau — twenty-three, a courier for the Nine Dragons Relay — took a package out of Salt Godown on Level 7 and started climbing toward Cloister tier. She never checked in. Her bike turned up on Level 84 in floodwater, seat compartment cut open.

Her cargo rides in cortex-capsules under her scalp, which is why nobody can beam it out of her, and why the leak takes a little more of who she is every scene you spend elsewhere.

Five constellations overhead, and nobody below agrees what a record is for

The Archdiocese of Civic Saints canonizes the satellites and lives on tithes and indulgence-edits. Its Reverend-Cardinal, Mo Siu Lung, wears vestments woven with photovoltaic thread, mourns Father Hok-yin publicly, and believes the edits are a mercy.

Tiangong-Orbital, which flies Arclight-III, is pious outside and at war inside; its rain-level liaison Sanko Pell keeps a floating glass office on Level 101 and a backup of the Arclight telemetry on a dead-drop he is too frightened to collect.

Against them, smaller and harder: the Nine Dragons Relay, who move information physically on principle and tattoo a dragon biting its own tail around a USB symbol; Rain Branch Homicide, underfunded and corrupt in patches; and the Drown Collectives, who help for respect rather than money and remember a building called Hoi Fung Mansions in their bones though the record no longer contains it.

What actually changes when you play

Investigation order is yours, and no clue waits behind another: every location holds something usable, and the case takes shape from the overlap. What the story tracks is pressure. Passes come roughly every ninety-four minutes, announced by a flare and a subsonic hum that buys a beat of warning, and each can revise one thing you have already seen. A police statement softens. A news crawl walks the priest's death from natural causes to devotional seizure to martyrdom as the Archdiocese tests which version sells.

So you learn what survives a pass: paper, physical objects, reliquary crystals, human memory imperfectly, and the Drown, where signal barely reaches. Your notebook is the ritual it all rests on — re-read your notes in any scene, and your notes do not lie. Edits leave seams, too. Duplicate timestamps. Two witnesses with two versions. Crystals that shriek, birds that drop under the pass.

The city moves whether or not you do. The Needle changes safehouses, floods close Levels 74 through 79 and reroute you, and the Nine Dragons strike if a second courier vanishes. And because the narrator reads what you actually wrote instead of matching it to a menu, the manner of a question is part of the question: leaning on a frightened witness and sitting down with one are different moves, and they send different bills.

A mile of city, sorted by altitude

Kowloon-Vertical is 1.8 kilometres of stacked arcology over the drowned Pearl Delta, 214 levels deep, filing people by height. Rain is permanent from Level 90 down, through the working midsection they call the Wet Stack; above Level 140 the sun is hard, and the boundary between them, the Weather Line, steams. Below sea-reclamation is the Drown.

Your office sits at Room 8B on Level 84: one leaking window, a cabinet of files kept on paper because paper cannot be sent an edit. Downstairs are three stools and a wok older than anyone using it, the real command centre of this case. The work runs down to the half-flooded Salt Godown and up to Cloister Gardens on Level 198, where the grass is real and the rain has never once landed.

The people who will not let you work in peace

Auntie Sim runs the Bright Fortune noodle stall and has been your fence and informant for a decade; she wears a hand-knit cardigan over military-grade dermal armour, knew Ji-Won by name — the girl ate there every Tuesday — and will lie to your face to keep her alive.

Hollowboy, the Nine Dragons' dispatcher, works from a Level 62 container that smells of ramen and solder, half their face covered in bootleg chromatophore tattoos that shift under stress; they sent Ji-Won on the run.

Inspector Vera Halliday has a prosthetic left hand that ticks when she lies, is running the priest as a natural death, knows better, and wants out of the Wet Stack for her daughter's schooling badly enough to be bought — not cheaply.

Somewhere in the corridors is The Needle: a freelance editor, a human who rides the passes and smooths the inconsistencies afterward, left eye a rotating lens assembly, hymns hummed out of key.

Before you start

Is this a shooting game or a talking one?

Talking, walking, and reading receipts. Physical danger exists and is bodily rather than cinematic — cold, wet, slow, out of breath — but the work is interviews, doors, timings, and the contradiction you noticed two levels ago.

Can I get it wrong?

Yes, and failure will not look like a failure screen. It will look like a plausible file. Ji-Won loses more of herself every scene you do not reach her, suspects relocate while you are elsewhere, and evidence you left unprotected comes back different. Several genuine endings exist, from small and human to flatly bleak, and none of them is the ending the story prefers.

How long is it, and can I put it down?

Long, and built to be walked rather than sprinted: enough rooms that two players assemble the same case in different orders. Sessions are resumable, so you can stop mid-interview and come back. Nothing punishes the slow route except the city, which was going to move anyway.

If this is your kind of story

It sits on the cyberpunk shelf and belongs to the noir tradition, where the crime is solvable and the city is not, and caring about someone gets billed to you personally. If you want the mystery to have a real answer under it, this one does — it just will not be in the record when you get there. If it lands, try Cyberpunk Heist, which steals the audit chip naming the districts a city means to switch off, and Ghost in the Gala, where the lot on the block is a life. Then come back to Level 84 — a wet window, a paper notebook, and a flare on the horizon that means the next pass is starting.